Archive for September, 2008

HP as a Jump-Start for Start-ups

September 24, 2008

For the last year, Hewlett-Packard has been fleshing out its brand with its “What do you have to say?” campaign. So far it has positioned HP’s hardware as tools for self-expression. Competitively, this encroaches on Apple’s position in the personal computer space and elicits comparisons. Not a bad move to be the PC option in the same consideration set as Apple. But I’m not sold yet. I’d like to see what the ROI was on those gorgeous Gwen Stefani ads. Read the rest of this entry »

Why Atari will Succeed

September 19, 2008
lastshepard.wordpress.com

Source: lastshepard.wordpress.com

Reading about the Phil Harrison interview yesterday, anyone in the game industry would see Atari’s forward thinking strategy. The focus of the company moving forward will be based on digital distribution and new media (Facebook, iPhone, etc). Contrast this with the strategy of Gamestop and parts of EA, and you can tell why this is forward thinking.

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Wall Street and your 2009 marketing strategy

September 18, 2008

Based on current Wall Street and general economic trends, many of us will need to take a closer look at the business strategies we developed or re-confirmed this year. What potential risks have we overlooked?

In business, strategy must address any change in trends that affects our industry. The more significant the trend, the more urgent is the need for our attention and action. The new trends today for many industries are contraction and fear.

First, the fear.

This is America. We’re a nation of doers and we always work through our challenges, sometimes on sheer determination alone. Way back in 1776 Read the rest of this entry »

Android = Windows 3.1; Apple Inc. = Apple Computer Inc.

September 16, 2008

For those who haven’t already realized it yet, Android will be the next Windows 3.1. Aka, the dominant operating system on a platform (mobile). People are claiming that the OS X iPhone will be the next major OS for mobile because the iPhone/iPod touch have such great user experiences now. The only problem is that Steve will have the same problem now that he had back in 1991, Mac OS 7 was build for a closed system where Apple controlled both the hardware and software. This created a great user experience, but your audience was reduced because of the system was cost prohibitive for many customers, and because they were forced to live in the Apple ecosystem. Sounds pretty familiar to today eh? (iPod/iTunes/MobileMe/etc). It’s a great strategy if you can control the market. In the iPod case, it’ll be very difficult to dethrown the MP3 player.

But in the mobile space, Google’s Android will take the crown of leading mobile OS. Read the rest of this entry »

Content is King Regardless of Medium

September 16, 2008

If you ever follow the video game industry, there’s a saying going around these days, “Content is King.” For the past 10 years, technology has been what drives the games industry. The reach to get the most realistic environment for your story became what drove the industry. Nowadays we’re close enough. There are still those going for the last 10%. But on has given up goals oon graphics in one iteration to focus more on content. That company is Nintendo. They reduced their R&D on technology and cranked it way up on interactivity. The result is the Wii. And by the way they’re printing money these days, I think they made the right choice.

So going back to the original topic where “Content is King.” The realization is that games need great design and gameplay over great graphics. Read the rest of this entry »

TechCrunch50 – Differentiation in the DemoPit

September 13, 2008
Natalie Terashima o.b.o. FiveSprockets)

TC50 DemoPit (photo credit: Natalie Terashima o.b.o. FiveSprockets)

They billed it as the Sundance of tech conferences and they didn’t disappoint.  At least twice during TechCrunch50, I thought to myself, “Wow.  I just witnessed history being made.” (That distinction goes toSwype and tonchidot which, I swear, was straight out of Minority Report.)

But for those tech companies that weren’t showcased on stage like the chosen 50 and instead had to pay to exhibit, it was a much bigger challenge getting their voices heard.  Read the rest of this entry »

Why the iPhone/iPod Touch will Succeed as a Gaming Platform

September 10, 2008

Most readers by now have read or heard about the new iPod Nano 4G and the iPod Touch 2D. It’s kind of hard to miss with the blogosphere buzzing like a bee waiting for Queen Bee Steve Jobs to announce what product you will want next and how it will revolutionize your life. The latest announcement has a strong push on games and the touch platform as a serious contender for a gaming platform. But they aren’t the first cellphone manufacturer to try and create a gaming platform for the cellphone. And they definitely won’t be the last. So why will Apple succeed where others have failed?

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